http://static.getdota.com/maps/eng/DotA%20v6.75b.w3x
Whole Changelogs bellow:
* Goblin Shredder added to Captain's Mode
* Skywrath Mage added to Captain's Mode
* Captain's Mode first ban phase now has 2 bans instead of 3
* Captain's Mode second ban phase now has 3 bans instead of 2
* Glyph duration increased from 4 to 5 seconds
* Enraged Wildkin's Tornado vision decreased from 1200/800 to 300
* Aegis reclaim time decreased from 10 to 6 minutes
* Team AoE bounty for kills with 2 heroes around changed from 9*Level+95 to 12*Level + 125
* Team AoE bounty for kills with 3 heroes around changed from 8*Level+20 to 10*Level+40
* Killer bounty level multiplier increased from 200+5*Level to 200+9*Level
* Total XP required for level 7 decreased from 2700 to 2600
* Total XP required for level 8 decreased from 3500 to 3200
* Added a new loading screen
* Random Draft Mode hero pool count increased from 20 to 22
* Recipe items no longer sell for 80% of their price (now 50% like regular items)
* Added a 1 second cooldown to placing Observer and Sentry wards (to help prevent accidental usage when lagging)
* Fixed various item sell costs
* Fixed a lot of tooltips issues
* Roshan turn rate increased to fix some abuses
* Fixed a bug that could cause Brewmaster to not respawn

* Added a new Agility hero
* Added a new Intelligence hero

- Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32
- Acid Spray manacost from 160 to 130/140/150/160
- Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1.0
- Goblin's Greed counter duration increased from 20 to 25 seconds
- Goblin's Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
- Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360
- Unstable Concoction no longer displays the countdown numbers to enemies
- Unstable Concoction always affects a 175 area around where it explodes

- Movement speed decreased from 320 to 315
- Blink animation time increased from 0.33 to 0.4
- Legs decreased from 2/2/2/2 to 1/1.5/1.8/1.9

- Berserker's Call bonus armor increased from 30 to 40
- Battle Hunger slow decreased from 10% to 8%
- Battle Hunger movement bonus increased from 4% to 8% per affected enemy
- Counter Helix damage increased from 100/130/160/190 to 100/135/170/205

- Chilling Touch now deals its bonus damage and uses a charge when attacking creeps
- Chilling Touch AoE increased from 450 to 525
- Chilling Touch damage increased from 40/50/60/70 to 50/60/70/80
- Chilling Touch duration reduced from 40 to 30
- Ice Blast is no longer dispelled by the Fountain

- Fiend's Grip Aghanim's duration increased from 6 to 7
- Enfeeble damage reduction increased from 25/50/75/100 to 30/60/90/120
- Enfeeble can no longer be dispelled

- Cast animation time decreased from 0.3 to 0.2
- Strength growth increased from 2.0 to 2.7
- Turn rate improved from 0.4 to 1.0
- Firefly duration increased from 15 to 18 seconds
- Firefly damage trail no longer instantly disappears when Batrider dies

- Blood Bath death detection AoE for enemy heroes increased from 225 to 325
- Bloodrage bonus base damage from 20/40/60/80% to 30/60/90/120%
- Thirst AOE from 1500/3000/4500/6000 to 6000
- Thirst MS bonus from 11/22/33/44% to 15/25/35/45%
- Thirst HP percentage detection rescaled from constant 40% to 20/30/40/50% HP (invis is half that)

- Quill Spray damage cap increased from 220 to 400
- Warpath damage per stack increased from 10/15/20 to 20/25/30
- Warpath base damage increased from 10/20/30 to 20/25/30
- Fixed how Quill Spray damage threshold works

- Spawn Spider's Spiderite bounty increased from 11-13 to 16-21
- Incapacitating Bite no longer gives 2/4/6/8 bonus damage
- Incapacitating Bite miss rate increased from 10/15/20/25 to 10/20/30/40

- Double Edge now deals its damage in a 190 AoE around the target

- Chaos Bolt's stun is no longer partially undodgeable (now a normal projectile with 1000 speed)

- Holy Persuasion no longer has the ability to teleport allied units
- Test of Faith grants you a secondary ability to teleport allied units

- Strafe attack speed bonus increased from 110 to 130

- Strength growth increased from 2.4 to 2.7
- Battery Assault damage interval improved from 0.75 to 0.7
- Power Cogs damage and mana drain increased from 60/90/120/150 to 80/120/160/200
- Power Cogs duration increased from 3/4/5/6 to 5/6/7/8
- Fixed Power Cogs not triggering and burning mana/hp when someone Force Staffs over it

- Freezing Field duration increased from 4 to 7 seconds

- Movement speed decreased from 305 to 300
- Vacuum cooldown increased from 16 to 19
- Vacuum cast range decreased from 550 to 500
- Vacuum AoE decreased from 275/375/475/575 to 250/350/450/550
- Vacuum can no longer pull invulnerable units

- Poison Touch level 4 cooldown decreased from 9 to 7
- Shadow Wave AoE increased from 170 to 185

- Static Storm max damage increased from 170/210/250 to 170/220/270

- Devour creep level restriction removed
- Devour cooldown from 60/55/50/45 to 70/60/50/40
- Devour gold from 40/60/80/100 to 25/50/75/100
- Devour manacost from 60 to 60/50/40/30
- Level Death bonus damage now deals 20% of Max HP instead of a fixed amount
- Level Death damage increased from 100/150/200/250 to 125/175/225/275
- Scorched Earth damage/heal increased from 12/16/20/24 to 12/18/24/30

- Armor decreased by 1
- Dragon Blood armor bonus increased from 2/4/6/8 to 3/6/9/12
- Elder Dragon form level 2/3 no longer gives bonus damage (was 5/14)
- Elder Dragon form level 2/3 splash area rescaled slightly

- Frost Arrow's slow increased from 50% to 60% at level 4
- Marksmanship level 3 agility bonus increased from 45 to 60
- Trueshot Aura damage bonus increased from 7/14/21/28% to 8/16/24/32%
- Silence cooldown decreased from 15 to 13

- Enchant Totem cooldown decreased from 7 to 6 seconds

- Armor decreased by 1
- Fire Remnant recharge time increased from 30 to 35 seconds
- Fire Remnant damage per instance from 120/160/200 to 100/150/200

- Malefice damage reduced from 30/40/65/80 to 40/40/65/65 (still 1/2/2/3 pulses)
- Midnight Pulse cast range from 500 to 700
- Blackhole manacost from 200/300/400 to 250/350/450

- Time Lock deals twice as much damage when it procs on a target in Chronosphere
- Faceless Void can no longer be frozen by any Chronosphere!!

- Movement speed decreased from 300 to 295
- Force of Nature's Treant's magic resistance decreased from 33% to 20%

- Strength growth reduced from 2.4 to 2.1
- Chakram moves 20% slower

- Overcharge HP/MP cost over time increased from 2.5% to 3.5%
- Tether regeneration transfer now heals the Tethered unit at 1.5x the rate of Wisp

- Movement speed increased from 305 to 315
- Flak Cannon AoE increased from 800 to 1000
- Call Down AoE increased from 400 to 450

- Burning Spears duration increased from 6 to 7
- Inner Vitality can now be cast on magic immune targets
- Life Break Aghanim's cooldown decreased from 24/16/8 to 4

- Invoker base damage decreased by 4

- Facing direction now more accurately matches his turn rate (just a visual change)
- Liquid Fire AoE increased from 175 to 300
- Ice Path reworked

- Base attack time decreased from 1.7 to 1.6
- Omnislash now kills creeps and neutrals in 1 hit

- Chakra manacost rescaled from 40/55/70/85 to 25/45/65/85
- Mana Leak cooldown decreased from 18 to 16
- Illuminate cast range changed to be the same as its travel range (just a UI change)
- Illuminate max hit distance increased from 1600 to 2000

- Armor increased by 1

- Base strength increased by 3
- Ghost Ship cooldown decreased from 90/80/70 to 60/50/40
- Ghost Ship impact AoE increased from 400 to 425

- Fixed Overwhelming Odds giving 6% instead of 9% movement per hero
- Overwhelming Odds bonus summoned unit/illusion damage reduced from 50% to 25%
- Press The Attack cooldown rescaled from 15 to 16/15/14/13

- Diabolic Edict now uses Leshrac's cast animation time

- Frost Nova cooldown decreased from 9.25/9.25/9.25/8 to 8

- Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85
- Laguna Blade cooldown rescaled from 120/90/55 to 90/70/50

- Finger of Death cooldown rescaled from 150/90/55 to 170/105/40
- Finger of Death damage increased from 500/650/850 to 600/725/850 (Aghanim's from 600/800/1025 to 725/875/1025)
- Mana Drain initial cast range increased from 600/650/700/750 to 750
- Mana Drain threshold range increased from 800 to 850
- Mana Drain cooldown decreased from 25/20/15/10 to 20/15/10/5

- Spirit Bear can no longer be resummoned while it is taking damage

- Armor decreased by 2
- Aphotic Shield cooldown decreased from 14/12/10/8 to 12/10/8/6
- Borrowed Time cooldown now scales from 60 to 60/50/40
- Death Coil cooldown decreased from 6 to 5 seconds
- Frostmourne enemy debuff duration increased from 2 to 2.5

- Moon Glaive level 4 bounce count increased 4 to 5

- Summon Wolves manacost increased from 125 to 145
- Spirit Wolves HP decreased from 400/450/500/550 to 200/240/280/320
- Spirit Wolves now have 50% magic resistance
- Fixed Shapeshift speed buff remaining after dying with Aegis

- Agility growth increased from 1.8 to 2.5
- Empower damage and cleave bonus increased from 15/25/35/45% to 20/30/40/50%
- Skewer slow duration increased from 2 to 2.5 seconds

- Dark Pact cooldown decreased from 10/9/8/7 to 9/8/7/6
- Shadow Dance HP regen increased from 3/4/5% to 3/5/7%

- Mana Shield absorption rate increased from 0.75/1.25/1.5/2 to 0.75/1.25/1.75/2.25
- Mystic Snake damage bonus per jump increased from 20% to 25%
- Split Shot damage per arrow increased from 45/55/65/75% to 50/60/70/80%

- Geomancer clones stat sharing increased from 25% to 30%
- Geostrike DPS increased from 5/10/15/20 to 7/14/21/28

- Elune's Arrow cooldown decreased from 25 to 20
- Starfall's second single unit impact damage increased from 50% to 75% of the original

- Cast animation time increased from 0.3 to 0.45
- Morph manacost increased from 20 to 30 mana per second
- Base damage decreased by 6
- Waveform AoE decreased from 255 to 200
- Waveform no longer allows you to start attacking/casting before it is completed

- Base damage decreased by 12
- Cast animation time increased from 0.5 to 0.65

- Rage duration increased from 2.5/3.25/4/4.75 to 3/4/5/6

- Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130
- Sadist reworked

- Base HP regeneration increased to 2.5
- Mana Burn drain amount increased from 4*Int to 5*Int
- Mana Burn manacost rescaled from 90/110/130/150 to 130/120/110/100
- Vendetta movement speed increased from 10/15/20% to 16/18/20%
- Spiked Carapace reworked

- The Swarm's attack rate improved from 1.5 to 1.35

- Astral Imprisonment intelligence steal increased from 2/4/6/8 to 4/6/8/10

- Armor increased by 1
- Aghanim's Unrefined Fireblast cooldown decreased from 20 to 10
- Bloodlust can now target catapults
- Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16%

- Degen Aura AoE increased from 300 to 315

- Primal Split units are now affected by Black Hole

- Dark Rift now has a subability that allows the effect to be canceled before it resolves
- Dark Rift now makes its teleportation target a low priority target similar to how Boots of Travel works
- Replaced Expulsion with a new ability
- Reworked how Firestorm works

- Coup de Grace critical strike multiplier increased from 2.5/3.25/4 to 2.5/3.5/4.5

- Agility growth increased from 2.8 to 4.2
- Spirit Lance slow duration increased from 3 to 3.25 seconds

- Phoenix base damage decreased by 6
- Phoenix base strength decreased by 2
- Phoenix base movement speed decreased from 290 to 285
- Supernova now refreshes Phoenix's other skills (not items) if the sun survives
- Fire Spirits reworked
- Icarus Dive reworked
- Sunray reworked

- Dream Coil duration increased from 5 to 6 (Aghanim's from 7 to 8)
- Illusory Orb AoE increased from 200 to 225
- Waning Rift damage increased from 60/120/180/240 to 70/140/210/280
- Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon

- Movement speed increased from 315 to 320
- Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75
- Life Drain break range increased from 850 to 900

- Plasma Field Min damage from 80/120/160/200 to 60/100/140/180
- Plasma Field Max damage from 140/210/280/350 to 160/230/300/370
- Static Link no longer breaks if Razor loses vision of the target
- Static Link can no longer ground target
- Static Link can now target magic immune (it could before via ground seeking)
- Unstable Current's purge duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6

- Movement speed decreased from 300 to 290
- Fade Bolt bounce AoE decreased from 500 to 440

- Soul Catcher manacost increased from 50 to 50/60/70/80
- Shadow Poison AoE increased from 150 to 180

- Necromastry hero kill soul increment increased from 6 to 12
- Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6
- Requiem of Souls has a new passive component that triggers upon death

- Strength growth increased from 1.7 to 2.2
- Global Silence duration increased from 3/4/5 to 3/4.5/6
- Last Word now always steals 2 intelligence if an enemy hero dies in its AoE

- Hellfire Blast slow increased from 15% to 20%

- Concussive Shot cooldown decreased from 20/19/18/17 to 20/18/16/14

- Amplify Damage armor reduction increased from 8/12/16 to 8/14/20

- Headshot damage increased from 30/40/50/60 to 30/45/60/75
- Take Aim range bonus increased from 65/130/195/260 to 75/150/225/300
- Shrapnel AoE increased from 350 to 360
- Shrapnel duration increased from 8 to 9

- Desolate damage increased from 20/30/40/50 to 20/35/50/65

- Base strength increased by 6
- Damage increased by 9
- Charge of Darkness no longer gives a buff indicator
- Charge of Darkness speed increased from 425/500/575/650 to 600/650/700/750
- Empowering Haste no longer increases Spirit Breaker's damage
- Empowering Haste movement bonus aura rescaled from 6/8/10/12% to 6/10/14/18%
- Greater Bash now deals damage based on your movement speed (10/20/30/40% of speed)
- Greater Bash duration increased from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6
- Fixed Greater Bash not affecting magic immune units

- Static Remnant cooldown decreased from 4 to 3.5

- Great Cleave AoE increased from 200 to 300
- Great Cleave damage from 30/40/50/60% to 25/40/55/70%
- God's Strength bonus damage increased from 100/140/180% to 100/150/200%
- Warcry AoE increased from 700 to 900
- Warcry armor increased from 3/6/9/12 to 4/8/12/16

- Ancestral spirit can now be controlled, until it starts to return to you
- Ancestral Spirit's movement speed is now equal to Tauren Chieftain's rather than fixed at 455
- Ancestral Spirit return abilty no longer interrupts your hero
- Ancestral Spirit now has the Echo Stomp and Spirit Return abilities it can cast directly

- Armor increased by 6
- Land Mine cooldown from 25/20/15/12 to 25/20/15/10

- Psi Blades no longer spills damage when attacking illusions

- Armor increased by 2
- Base hp regen increased to 2
- Sunder is no longer blocked by Magic Immunity
- Metamorphosis reworked
- Reflection reworked
- Zeal replaced with Conjure Image

- Ravage travel speed decreased from 900 to 775

- Toss's cast range rescaled from 700/900/1100/1300 to 1300

- Damage increased by 14
- Base attack time increased from 1.7 to 1.9
- Overgrowth no longer does damage
- Overgrowth duration from 3 to 3/3.75/4.5
- Overgrowth cooldown from 115/105/95 to 80
- Living Armor aura replaced with a new active ability

- Battle Trance now lasts full duration for allies

- Snowball now carries all Tuskarr's controlled units as well
- Snowball cooldown decreased from 28 to 24
- Walrus Punch crit increased from 2.5x to 3x for above 50% HP targets
- Backswing animation time decreased (cosmetic)

- Decay steal duration increased from 21/24/27/30 to 25/30/35/40
- Decay AoE increased from 300 to 325
- Tombstone Death Lust hp requirement also triggers if the target is below 5/10/15/20% hp

- Cast animation time decreased from 0.5 to 0.3
- Overpower now uses Ursa's cast animation time

- Agility gain increased from 2.35 to 2.8

- Plague Wards vision decreased from 1400 to 1200

- Corrosive Skin duration increased from 3 to 4
- Viper Strike Aghanim's cast range increased from 800 to 900
- Nethertoxin max damage increased from 32/64/96/128 to 40/80/120/160

- Base Intelligence increased by 3
- Grave Chill attack speed drain increased from 32 to 64
- Familiar's base attack time decreased from 0.6 to 0.4
- Soul Assumption damage per charge increased from 60 to 65

- Shadow Word damage/heal increased from 10/20/30/40 to 15/25/35/45 per second

- Death Ward attack cooldown decreased from 0.3 to 0.25
- Maledict bonus damage per 100 lost HP rescaled from 10/20/30/40 to 16/24/32/40

- Arc Lightning cooldown decreased from 2 to 1.75
- Thundergod's Wrath cooldown decreased from 120 to 90

* Added a new basic item Shadow Amulet

- Can now be disassembled

- Bonus damage decreased from 9 to 3

- Replenish Mana cooldown increased from 45 to 55

- Armlet HP regeneration increased from 5 to 8
- Armlet lifedrain increased from 37 to 40
- Armlet toggle cooldown reduced from 5 to 1 second

- Can no longer be sold

- Damage Return duration increased from 4 to 4.5 seconds

- Charges now increment if you get a kill out of range

- Critical strike multiplier increased from 2.5 to 2.7

- Dagon cooldown decreased from 40/36/32/28/24 to 35/30/25/20/15

- Desolator duration increased from 7 to 15 seconds

- Ether Blast can now be cast on allied units
- Ether Blast now does damage based on the primary attribute of the holder instead of always agility
- Ether Blast manacost increased from 50 to 150

- Recipe cost decreased from 600 to 500

- Recipe cost increased to 500
- Force no longer pushes through Kinetic Field
- When Power Cogs is triggered by Force Staff, Power Cogs knockback takes priority

- Restock cooldown increased from 8 to 10 minutes

- Disarm duration on ranged heroes increased from 4 to 4.5 seconds

- Dominate cooldown decreased from 300 to 60
- Dominate no longer has a duration (was 20 minutes)
- Dominating a creep when you already control one will replace your current one

- Lothar's Edge duration from 9 to 12 seconds
- Recipe Reworked

- Recipe cost increased from 650 to 900

- Berserk's movement bonus increased from 25 to 30%

- Recipe cost decreased from 170 to 155

- Observer Wards gold cost decreased from 200 to 150

- Cost decreased from 350 to 275

- Soul Burn's damage amplification increased from 25 to 30%

- Attack speed bonus increased from 25 to 30

- Burn damage increased from 40 to 45

- HP bonus increased from 250 to 325
- Cooldown decreased from 20 to 16

- Recipe cost decreased from 700 to 600

- Now dispelled when Primal Split units are nearby

- Cooldown increased from 25 to 30

- Break requirement decreased from 4 to 3

- Armor bonus increased from 5 to 6
- HP regeneration increased from 5 to 6
- Discord AoE increased from 500 to 550
- Discord cast range increased from 875 to 1000

- Recipe cost decreased from 700 to 600

* Fixed Flamebreak not functioning properly with creeps

* Fixed a rare bug that could cause Panda Brewmaster to not respawn after death
* Fixed Ogre Magi keeping the Aghanims bonus after selling it
* Fixed Aghanim's secondary Fireblast from being unable to target flying units
* Fixed Flamebreak not interrupting channeling
* Fixed Flamebreak affecting Magic Immune units
* Fixed Fog of War in -sp mode
* Fixed a rare chance for EMP to cause a suicide



- Armor increased by 1
- Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340

- Flame Break is now a targeted AoE spell

- Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
- Death Pact hp bonus increased from 50/60/70% to 50/65/80%

- Quill Spray damage cap increased from 180 to 220

- Great Fortitude strength bonus increased from 12/24/36 to 15/30/45
- Return base damage increased from 16 to 16/18/20/22

- Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150

- Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)

- Wall of Replica illusions take 300% damage (up from 250%)
- Wall of Replica Aghanim bonus no longer creates allied illusions
- Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead

- Level Death bonus damage increased from 250 to 275

- Base Intelligence increased by 3
- Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
- Arcane Bolt manacost decreased from 90 to 70
- Concussive Shot cooldown now scales from 20 to 20/19/18/17

- Silence AoE increased from 275 to 300

- Armor reduced by 1
- Base Strength decreased from 21 to 19
- Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
- Fire Remnant damage decreased from 140/180/220 to 120/160/200
- Searing Chains targets decreased from 3 to 2 random units

- Black hole now prevents heroes being Forced out with Force Staff

- Wrath of Nature manacost increased from 150/175/200 to 150/200/250
- Teleportation manacost no longer decreases per level (constant 50)

- Timber Chain damage increased from 80/120/160/200 to 100/140/180/220

- Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
- Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20

- Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35
- Chaos Meteor land time decreased from 1.5 to 1.3
- EMP can no longer hit Invulnerable/Tornadoed units
- EMP cooldown increased from 25 to 30 seconds
- Sun Strike damage type changed from Magical to Pure
- Sun Strike now reveals the area it will hit before the damage impact
- Tornado cooldown increased from 25 to 30 seconds
- Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20

- Omnislash now gives Juggernaut 200 flying vision during its duration

- Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2

- Torrent AOE increased from 200 to 215
- X Marks The Spot cooldown decreased from 20 to 16 seconds
- Ghost Ship stun duration increased from 1.2 to 1.4

- Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240

- Moment of Courage cooldown increased from 0.9 to 1.2

- Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70
- Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%

- Voodoo cooldown increased from 13 to 15
- Voodoo manacost increased from 110/140/170/200 to 125/150/175/200
- Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4

- Moon Glaive damage decrease per bounce decreased from 35% to 30%

- Skewer will now cast in the direction you targeted if you cast it beyond the max range

- Split Shot now shoots 5 arrows instead of 4

- Morph passively grants 3/4/5/6 agility and strength
- Wave Form now properly dodges projectiles

- Changed Rip Tide cast mechanism

- Urna Swarm replaced with a new spell

- Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
- Sadist level 4 mana regen increased from 48 to 60

- Added Aghanim's Scepter

- Phantom Strike cast range increased from 700/800/900/1000 to 1000
- Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5

- Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120

- Ethereal Jaunt now dodges projectiles
- Phase Shift autocast removed
- Phase Shift manacost removed
- Phase Shift level 4 duration increased from 3 to 3.25 seconds
- Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell

- Decrepify cast range increased from 550/600/650/700 to 700
- Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim's from 175/225/275 to 180/240/300)

- Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125

- Unstable Current damage increased from 40/60/80/100 to 40/70/100/130

- Necromastery now gives 6 souls for killing a hero (instead of 1)
- Necromastery soul count increased from 8/16/24/32 to 12/20/28/36

- Headshot damage increased from 30/30/40/50 to 30/40/50/60

- Ball Lightning now properly dodges projectiles

- Attack range increased from 650 to 700

- March of the Machines duration increased from 5 to 6 seconds

- Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180

- Poison Attack damage increased from 6/12/18/24 to 10/16/22/28
- Fixed Poison Attack damage not being lethal

- Familiar's armor increased from 0 to 0/1/2
- Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6

- Infernal's Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second
- Shadow Word duration increased from 8 to 9 seconds


- Courier cost decreased from 170 to 150

- HP regen increased by 1 to equal the sum of its parts

- Ether Blast slow increased from 60% to 80%

- Cold Attack slow duration increased from 2/4 (range/melee) to 3/5

- Flying Courier cost increased from 200 to 220

- Mjollnir's Static Shock can now be cast on non-hero units as well (like Infernals)

- Can now be disassembled
- Damage instances before breaking increased from 3 to 4
- Rejuvenate heal increased from 150 to 170

- Sange and Yasha can now be disassembled

- Discord duration increased from 15 to 20 seconds

- Courier death team bounty can only trigger while no couriers are dead
- Courier death team bounty from 150 to 175
- Added a new ability on the courier to go to the secret shop
- Removed Unexplored Fog of War
- Cheese no longer requires 5 mana to use
- Range creeps mana pool increased from 300 to 500
- Harpy's Chain Lightning cooldown from 6 to 4 seconds
- Satyr Trickster purge manacost decreased from 150 to 120
- Satyr Hellcaller HP regen aura increased from 3 to 4

* Fixed Moment of Courage not having a learn hotkey
* Fixed a fatal error possible with Tether
* Fixed a bug with Fire Remnant when cast on self
* Fixed Psi Blades not affecting a very small area right behind the initial target
* Fixed Forged Spirits dying instantly when affected by Smoke of Deceit
Note: This version will be marked as the new stable version after a week or so.

* Fire Remnant activation cost increased from 100 to 150
* Flame Guard magic barrier reduced from 150/300/450/600 to 100/250/400/550
* Moment of Courage cooldown increased from 0.75 to 0.9
* Chakram manacost over time reduced from 20/30/40 to 20/25/30
* Removed all Christmas themed additions
* Fixed death timer not showing properly
* Fixed a crash that happens on PowerPC Mac systems when playing online
* Fixed a rare bug that could cause Ember Spirit to be unable to move
* More map optimizations
* Fixed Aghanim Tiny Illusions appearing as unupgraded Tiny
* Fixed rare bugs with Sleight of Fist and Hex
* Fixed sound effect on Skywrath Mage's attack projectile
* Fixed visual effect for Rod of Atos's slow not showing
* Fixed various tooltips
* Fixed Ring of Aquila shared disable icon
* Fixed a very minor visual glitch with Tranquil Boots item cooldown causing non-active items to look in cooldown
* Fixed Shadow Demon's scoreboard icon
* Fixed a bug with Tranquil boots and Aghanim Meepo
* Fixed Orchid recipe shop hotkey
* Fixed Chakram continuing to deal damage after game is over